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VoidFlame Network Updates
Reappled the fix for an old dupe bug that got removed accidentally
Fixed buying server items from market
Fixed a crash exploit with red matter explosives
Created a tool to find and fix corrupted tile entities in the world
Added additional protections against inventory corruption
Fixed website registration issue
Fixed issue with supply drop inventories
Fixed interdiction matrices being disabled at certain valid coords
Fixed /tpr and /skyfall radius, player level colors, and banned item recipes
Buffed universal cables by about 10x
Added "/mt togglemail" to enable/disable whether others can send you mail
Added UUID support to GlobalMarket
Improved how the server detects and handles players being in problematic locations
Actually fixed missile issues this time
Almost all worlds <512 blocks from spawn will now reset every couple hours
- VCM - All Servers
- 1
- VCM - Raiding
- 2
- VCM - Towny
- 3