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VoidFlame Network Updates
Major performance optimization for all chests from the iron chests mod
Balanced recipes for fluxducts and fluiducts
Fixed a dupe bug with porta spawners
Updated recipes for ender quarries, and ender quarry speed/fortune upgrades
Disabled interdiction matrices at coordinates less than 1000
Fixed a problem with Mekanism machines bought from market crashing people
Fixed the long standing bug with market that would erase certain items after server restarts
Improved the refund system to handle millions of items by putting them in ae2 cells
Made improvements to /chat radius
Balanced power generator recipes and fixed bronze recipes
Warnings are given if trying to /sethome less than 512 blocks from spawn
Fixed /tpradius and /rtp now tells you the coordinates you are teleporting to
Reimplemented the 50 living entity, 200 item entity limits per chunk to prevent lag and crashes
Laser drills are now less efficient with multiple in the same chunk but you can merge them together by shift right clicking on one with another in your hand
Place chests undernearth grinders filled with PortaSpawners, reusable safari nets or cursed earth to more efficiently farm the respective mobs